Meet Hemovorous the Invincible: a gargantuan Varkid who drops some of the best loot in the game (provided you can actually kill her). Hemovorous has made her lair behind a previously sealed door on Pandora, and Director’s Cut is your chance to go toe-to-pincer with this monstrous enemy. If you’ve completed the main story campaign and own Director’s Cut, you’ve earned the right to take on Hemovorous.
Get your group to pony up 500 Eridium to open the door and you can shoot your shot against this deadly behemoth. This raid boss fight provides one of the greatest end-game challenges veteran Vault Hunters can find—especially since her fearsome strength scales with both your character level beyond 35 and your active Mayhem Mode level. Better bring some friends and be ready to get caked in Varkid guts—it’s going to get messy! Elsewhere in the Borderlands 3 universe, Ava is convinced she has a lead on some potentially supernatural slayings and has decided to document her findings in serialized podcast form.
Join her and other familiar faces as a gun-toting co-host for a series of new story missions that take place on Pandora, Promethea, Eden-6, and Nekrotafeyo. Special guest Randy Varnell, head of the Gearbox Story Group, returned to The Borderlands Show to delve into the details of these new missions. The making of Ava’s Mysteriouslier podcast isn’t all running and gunning (though you can expect plenty of gore-soaked firefights along the way).
To help solve this string of seemingly paranormal happenings, you’ll sometimes need to stop and take stock of a crime scene and deduce your next steps based on environmental clues. What you find will send ripples throughout the rest of Borderlands 3’s story, but we’ll let you solve those mysteries yourself. Director’s Cut also includes a bounty of behind-the-scenes content from the making of Borderlands 3, including a gallery full of concept art, storyboards, lost maps, and footage from throughout the game’s development.
It’s a fascinating glimpse into Borderlands 3’s beginnings, bloopers, and cut content that shaped the game.
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