Prove that you are the world's greatest swordsman in Blade Symphony: a slash-em-up featuring a highly detailed and in-depth sword fighting system. Face down other players in skill-based tactical swordplay, in 2vs2 team duels, or participate in sandbox FFA game modes. Blade Symphony PC sits on the foundation of Valve's Source Engine with Steam Workshop support.
Blade Symphony's duels are electrifying and intimate, more than making up for a lack of content.
It’s the combination of this collective roleplay with direct competition that makes the game so compulsive. As such, Blade Symphony is as close as you are likely to get to the fantasy of slowly becoming a master swordsman.
Blade Symphony has lots of yet undiscovered potential. The community is great and the fights very rewarding, but the game can surely do a bit more to appeal to newcomers.
Interesting idea, but the realization failed. Fencing duels are fun, they have the necessary depth and controls that are easy to learn. But except for one-on-one duels, the game doesn't offer anything interesting. Rather than a complete game Blade Symphony feels like a small taste of something you never get.
Taken as a tightly cropped slice of the action, Blade Symphony's arena duels showcase some stunning character designs, downright poetic combat maneuvers, and exciting combat mechanics. But that's only a small piece of an unfinished and rather sloppy whole. This multiplayer fighter looks, feels, and actually is incomplete in spots, which puts a real damper on the few bright elements that make it almost worth the fuss.
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