Global Launch Ed. | €86.05 |
Developed by Studio Saizensen, Blade Strangers is a hardcore old-school fighting game. The streamlined four button control scheme makes it easy for beginners to deal out damage from day one…but the intricate combos, counters and specials give tournament-caliber players plenty of opportunities for frame counting, chain construction and hit-box science.
Blade Strangers is full of character, style and impressive visuals all while delivering a solid fighting videogame experience with some of the most accessible controls going. Play it now!
I’m not sure I can confidently say the game will do waves in the fighting game community, but I think it’ll be enjoyable for all players of all different skill types.
Blade Strangers does a decent enough job at building the bridge between the simplicity of Pocket Rumble and the anime flair of BlazBlue Cross Tag Battle. The lean towards concentrating on core fundamentals makes this all-star brawler an approachable but enjoyable throwdown for those that are keen to make their mark in the genre. While the game’s easy execution may not entertain hardened enthusiasts for long, those that don’t have the time to surgically pick apart the demanding layers of the genre should certainly get a good fix out of this one.
As a first effort out it's genuinely impressive, offering a clean and enjoyable combat system that can also be used to introduce new players to the joy of modern 2D fighters. I firmly believe there's a role for fighters like that in the market, and Blade Strangers is a very fine first effort indeed.
Blade Strangers brings together a series of characters that might not seem like they fit well in the same game but the result is a surprisingly fun fighting game, with good control mechanics and a welcome variety when it comes to the fighters. Its visuals need more work when it comes to their 3D rendering and the soundtrack does not stand out but the experience is overall amusing and easy to get into.
There’s not enough to Blade Strangers to recommend it unreservedly, especially with a sparse playable roster and a lack of game modes, but the fighting is undoubtedly solid and enjoyable in bursts. It doesn’t have legs, but it does what it sets out to do, and does it surprisingly well.
Decent. That's the only thing that comes to mind when thinking about Blade Strangers. Besides the novelty of being able to choose amongst indie game characters from Studio Sanzensen and Nicalis, there's nothing special about this fighter, other than the fact that it's built in such a way that it makes it a perfect entry for genre greenhorns.
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