Set approximately 10 years after the events of the original BioShock, the halls of Rapture once again echo with sins of the past. Along the Atlantic coastline, a monster has been snatching little girls and bringing them back to the undersea city of Rapture. You are the very first Big Daddy as you travel through the decrepit and beautiful fallen city, chasing an unseen foe in search of answers and your own survival.
Multiplayer in Bioshock 2 provides a rich prequel experience that expands the BioShock gameplay. Set during the fall of Rapture, players assume the role of Plasmid test subject in the underwater city that was first explored in the original BioShock. Players will need to use all the elements of the game's toolset to survive as the full depth of the BioShock experience is refined and transformed into a unique multiplayer experience that can only be found in Rapture.
The weapons are better. The plasmids are better. The enemies are better. At some points, even the storytelling is better. What’s most amazing and surprising about BioShock 2, however, is that by diving deeper into Rapture’s tortured history and exploring more of Rapture’s haunted world, it actually manages to make the original BioShock better, too.
Bloody amazing! The original game went beyond those clichéd first person shooters and in creating a sequel, the developers have fleshed out the city of Rapture even more but more importantly, have streamlined the gameplay, making it a thoroughly enjoyable experience. Of course, without the detailed characters and story of BioShock 2, it would not have reached these levels and of course, the luscious graphics.
Maybe Bioshock 2 is not as emotionally engaging as its first iteration, but at same time retains the main virtues of its predecessor. A game that shows the maturity that the First Person Shooter has achieved in this generation.
Stunning and emotionally engaging with a sadistic tactical combat system. As much fun as the original. [Issue#30, p.45]
It can't top the original, but BioShock 2 stands on its own as a great installment to a hopefully continuing series.
Whilst Bioshock 2 may feel very similar to the original game, it does expand on the characters and story that were introduced in the original game and once again allows you to create a very customisable playing experience through the use of Plasmids and Tonics.
Return to Rapture is not that monumental as it was its first revelation three years ago. Forget the philosophy and welcome the fluent action and multiplayer. [Issue#189]
April 16, 2018
2K Games is developing a new Bioshock, according to Kotaku. Read more
May 24, 2017
2K (BioShock, Borderlands) is working on a new title of “one of its biggest franchises” for 2018.