Welcome to fastplay wargaming, a new kind of strategy game experience. Battleplan: American Civil War is an exciting top-down real time/turn-based hybrid strategy game. Take command of either Confederate or Union troops and fight your way through ten of the American Civil War’s most famous battles.
Experience the excitement and satisfaction of co-ordinating plans, seeing them through, revising them dynamically and achieving victory over an opponent with several strategies to employ against you.
Quick and easy, with some wonderful depth of maneuver. [Nov 2014, p.63]
The basic strategy element of Battleplan: American Civil War relies on one core mechanic, that of runners who influence how orders are delivered to units, and it fails to accurately represent many other elements that determined the outcome of an engagement.
There is talk of a future patch that will allow players to slow the game down, but it’s the game that is on offer today that I’m being tasked to judge. As it stands, there is enough here to keep it afloat, but it is only a token victory.
Battleplan is too shallow and too invested in the novelty of its ideas, lacking the depth to ever back them up. With a little more effort put into presentation and a lot more variety on display it could've been unique. As it stands, it's just forgettable.
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