This new DLC adds the expected race Tau, with ships that stand out in the long range, thanks to powerful weapons inflict huge amounts of damage from afar, capable of destroying even a small fleet before reaching the distance of approach. In addition, this new empire includes ships, chaste and completely new mechanics and a unique system of combat doctrines. The Tau Empire has available special ships, ships that are highly specialized for a specific task.
As such, the Sphere of Kroot war, a war cruiser able to shoot from any angle and immune to nearly any critical damage, or Nicassar Dhow, a ship escort, among many others. It also incorporates a new gameplay mechanics such as tau war systems that allow us to decide on the overall strategy before the battle started giving us special bonuses. A new empire willing to extend its dominance across the galaxy based on fire cannons reaches Battlefleet Gothic Armada.
At once gorgeous, accessible, true to the lore and entirely engrossing, there hasn’t been as emphatic a tribute to the universe of Warhammer 40,000 since Dawn of War. Warhammer fans will love it and space RTS bods will enjoy its complexity and depth of tactics. Battlefleet Gothic is a game the God-Emperor Himself would be proud of.
Battlefleet Gothic Armada is a superb example of a perfect RTS with a unique gothic universe, some technical issues with the graphics card are the worst aspect of this great game.
Slight frustrations aside, I’ve really enjoyed Battlefleet Gothic: Armada. It’s a fantastic micromanagement heavy “naval” skirmish game that drips with the Warhammer 40k flavor. It’s always great to see a genuinely good Warhammer game, particularly a 40k one, that’s not something of a throwaway these days.
The developers of Battlefleet Gothic: Armada openly wanted to create a videogame with a feeling as close as possible to the original board game, and to that extent, their goal is achieved. The single player campaign feesl a little bit repetitive from time to time, but overall, fans of strategy games and Warhammer 40.000 will be more than pleased.
Filled with grotesque Warhammer 40,000 aesthetics and complex tactical space battles as expected. The steep learning curve and the absence of three of the game's four races of the campaign at launch, however, makes us hope that Tindalos Interactive will continue to expand the game in the near future.
Battlefleet Gothic is a mixed bag. The slow pace hinders a game that should be all about letting you jump in to epic space battles but as you develop, leveling up ships and customising your fleet to what you want, it does prove itself to be a strong contender.
Battlefleet: Gothic Armada is a competent if slightly laborious first foray into the realms of Warhammer 40,000’s space battles, but there is potential here. As Dawn of War II changed almost all the elements of its precursor for the better, it will be interesting to see what Tindalos would do next were it to return to this franchise.
January 25, 2018
Focus Home Interactive announces Battlefleet Gothic: Armada 2. Watch video