Banished is a strategy game in which you lead a group of people who have been Banished PC from their hometown and help them establish a new place to live in. All they have is their clothes and a few carts with basic resources. Your goal is to build a prosperous village where basic needs are quickly met.
You can then move on to create a great nation of happy healthy people. In order to achieve this goal you need to take care of all survival needs and withstand any natural disasters The townspeople of Banished are your primary resource. They are born, grow older, work, have children of their own, and eventually die.
Keeping them healthy, happy, and well-fed are essential to making your town grow. Building new homes is not enough—there must be enough people to move in and have families of their own. Banished has no skill trees.
Any structure can be built at any time, provided that your people have collected the resources to do so. There is no money. Instead, your hard-earned resources can be bartered away with the arrival of trade vessels.
These merchants are the key to adding livestock and annual crops to the townspeople’s diet; however, their lengthy trade route comes with the risk of bringing illnesses from abroad. There are twenty different occupations that the people in the city can perform from farming, hunting, and blacksmithing, to mining, teaching, and healing. No single strategy will succeed for every town.
Some resources may be more scarce from one map to the next. The player can choose to replant forests, mine for iron, and quarry for rock, but all these choices require setting aside space into which you cannot expand. The success or failure of a town depends on the appropriate management of risks and resources.
If you’re a fan of God games and have found yourself disappointed by recent entries in the genre, such as the latest SimCity and the Early Access version of Peter Molyneux’s underwhelming Godus project, then you owe it to yourself to pick up this game.
As a pure city-building game, Banished is dazzling. It combines simple charms with transparent, complex systemic interactions, and a tough-but-fair difficulty curve.
A single developer did a far better job with Banished than the whole team of Maxis with Sim City. Yes, there are still some things missing, like upgrades or more buildings, but there will be mod tools for the community.
This tough city builder takes you and your capital delightfully serious, but thinking logically and rationally. Once you figure out the system, the game unfortunately loses its challenge though.
It is an entertaining title that offers some freshness... but that will soon run out if it is not completed with new content to grant a bit more variety. An interesting option for those who love simulation and management games, with a pretty reasonable price that makes it even a more desirable offer. A must buy just if we can assume it will be updated in the future.
Life on the frontier wasn't pretty and neither is Banished, but it does provide an interesting city-building simulation with an excellently designed user interface.
What really kills Banished for me is the overwhelming sense of pointlessness. There are no goals, no scenarios, no unlockables, no longterm luxury goods or endgame wonders or upper level populations or advanced buildings. There is no finale. There is, instead, a world without end.
September 27, 2018
Banished creator announces its new project. Read more