Ash of Gods: Redemption is a turn-based RPG that combines tactical combat, CCG elements, and a constantly evolving story in which no one is safe from death, including the main characters.
Almost every aspect of Ash of Gods: Redemption is fantastic. Pure hand-painted graphics is remarkable, and tons of texts and interesting dialogues present a vivid view of a world of war. Ash of Gods would be your best choice if you were a RPG fan who is keen on reading.
That doesn’t mean that combat is awful and Ash of Gods isn’t worth playing – but you’ll definitely need to adapt to its rules. Or simply switch to the story mode that lets you plow right through the fights and focus on the story. It’s worth it: there’s a novel-sized interactive story here with loads of characters, unexpected turns and seven different endings to top it off. [Issue#228, p.46]
Ash of Gods is an ambitious game of massive proportions. Beautiful artwork, smooth animations, and a stunning soundtrack set the tone for this melancholy tale. The setting and lore can be overwhelming, especially during the first playthrough, but it's sure to capture fans of epic fantasy seeking to lose themselves in a huge world full of secrets, curses, and curious characters.
Ash of Gods is obviously a huge nod to The Banner Saga, but does its own thing enough to hold its own; it just doesn’t carry itself with the confidence that could push it towards greatness.
While still in the shadow of The Banner Saga, Ash of Gods offers an interesting experience that will appeal to all chatty turn based RPG fans.
Ash of Gods, despite similar visual style, is unlike The Banner Saga. It’s a completely different game, with its own mood, ideas, features… and, unfortunately, level of quality.
I definitely want more tactical adventures enriched with epic storytelling like Banner Saga. But definitely not like this brash copy, that shows almost no individuality.
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