In Anno 2205, enlist with humankind‘s next step into the future with the promise to build a better tomorrow. You'll conquer Earth, establishing rich, bustling cities and grand industrial complexes, but to secure the prosperity of your people, you must travel into space.
Aside from the sea battles, Anno 2205 is, without a doubt, the best entry in the series yet. The combination of finely tuned city-building and economy-management gameplay make for an addictive experience that is impossible to put down.
Anno 2205 is a needed step forward for the series. Even though it can’t match up to the classic Anno 1404 the courage to implement some significant changes to a proven formula is noteworthy.
Maybe the old series fans won’t appreciate Anno 2205, but thanks to graphics, gameplay and type of approach we are looking at a very solid futuristic city builder.
Anno is still a great IP which ventures into lunar lands. While the concept is good and the changes are welcome, we would have gladly traded Uplay and DLC's for a multiplayer mode and more maps.
Very good building strategy offers a rich environment and the need to constantly balance the economy. Initial city construction is fun for everybody thanks to that. However, Anno 2205 loses pace after a few hours and only true fans would stay. It would need much more diverse content.
Even if some of it feels a little extraneous, like trying to keep investors and executives happy with god knows how many future toys and bits of entertainment, Anno 2205 is still absorbing.
Too simple building strategy is full of useless, boring or nonfunctional new elements. In its favor speaks only an excellent audiovisual presentation and functional basic mechanics. What a disappointment. [Issue #259]
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