Anima: Gate of Memories is a third person action RPG that tells the story of two beings bound by an unwilling pact, an ancient monster and a girl who lost her past… Forced to stay together, their lives will take a unexpected turn when both discover that something darker than they could imagine is about to start, a war in the shadows in which they will have a leading role. Anima: Gate of Memories brings to videogames the world of Gaia from the Anima: Beyond Fantasy RPG table-top books. You will enjoy a deep and multifaceted story where your choices and actions directly impact the journey and decide the fate of the characters.
Anima Gate of Memories is also available on PS4.
RPGs rarely hold my attention but I happily sank my time into this one no problem. There's enough quality content here that it feels like the developer or publisher is selling itself short by setting the price so low, as I would have easily been satisfied with this at double the price. It's even more impressive knowing the game was developed by three people.
Mostly great bosses and some nice narrative flourishes do a lot to make up for the fairly repetitive combat and generic story. [Issue#253, p.63]
Anima: Gate of Memories is a game filled with potential that it generally fails to execute.
Designed as a Devil May Cry clone but based on a card game, Anima barely balances on its playability, with constant problems with the camera and more than wonky platforming sections. Terribly dated graphics are just a final nail in this mediocre coffin.
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