ADR1FT is an immersive First Person Experience (FPX) that tells the story of an astronaut in peril. Floating silently amongst the wreckage of a destroyed space station with no memory and a severely damaged EVA suit slowly leaking oxygen, the only survivor struggles to determine the cause of the catastrophic event that took the lives of everyone on board. The player fights to stay alive by exploring the wreckage for precious resources, and overcomes the challenges of an unforgiving environment to repair the damaged EEV and safely return home.
In VR, ADR1FT is a compelling and amazing experience that I'm happy to recommend. [Tested with Rift]
If you have the choice, I’d recommend the VR version slightly over the traditional display, but not to the point where anyone should pass up a fascinating experience because one is more immersive. [VR Tested]
An exquisite game with a great story, but control and graphical issues could hinder a player's experience.
As a simulation of being marooned in space, Adrift is peerless. The sense of weightlessness, the sense of scale, just being in the world are all astonishing. But it's impossible to divorce the immersion from its mechanical failures, which sours what otherwise could have been a new high bar for narrative-centric games.
A game that succeeds in being like no other but falls short of realising its potential.
The visuals are fantastic, but I was disappointed with the shallow, boring story and I grew annoyed with the gameplay. What upset me the most was the lack of scientific credibility in a game about scientists on a scientific space station (e.g. why do station modules separated by an explosion suddenly stop drifting apart!?). [06/2016, p.60]
Visually beautiful trip to the ruined space station, which unfortunately gets boring soon. You won´t be killed by lack of oxygen, but mainly by boredom and frustration from the lack of content. [Issue#263]
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