Europe eShop Code -3%: CDKEYZ | ||
Europe eShop Code -3%: CDKEYZ | ||
Europe eShop Code -3%: CDKEYZ |
A 2. 5D horror game inspired by Clock Tower and Fatal Frame, mixing cyberpunk with traditional Cantonese folklore. With careful attention to pacing, atmosphere and storytelling, Sense hopes to return the horror genre to its roots by celebrating visceral horror and the slow, fearful creep of dread.
Sense: A Cyberpunk Ghost Story has a great atmosphere with an interesting storyline and subplots. The range of influences shown helps make what could have been just another horror game feel truly unique. My only issues were the simplicity of the puzzles and the crashes I encountered. If you can get past that, I truly think you’ll enjoy playing this game.
Visually the game has some positives, such as Mei and the cutscenes, but there definitely needs to be some more optimization on the Nintendo Switch to remedy the frame rate drops. I only briefly tried the bonus Yotsuya story, but was promptly killed during my first encounter with a spirit – and I couldn’t be bothered replaying the opening sequence again. If you’re a fan of spooky games and enjoy the classic point-and-click style games of yesteryear, then Sense – A Cyberpunk Ghost Story might be worthy of your time.
Sense: A Cyberpunk Ghost Story succeeds as far as a "ghost story" is concerned. It offers up some good and creepy moments to go with some nicely classical point-and-click adventure elements. It struggles as cyberpunk though, failing to engage with the themes that make cyberpunk a distinctive, interesting genre, and proving unable to integrate those cyberpunk elements with the horror. I'm glad I played Sense, but there are too many inconsistencies for it to be something particularly memorable.
For a game about spirits, Sense: A Cyberpunk Ghost Story is pretty soulless. A by-the-numbers backtracking horror game in the vein of Clock Tower, it’s structure and content feel lacklustre and a little disappointing if you went in expecting cyberpunk themes.
Overall, I was left a bit perplexed by my time with Sense. I don’t regret playing it, but I also don’t know that I would go out of my way to play it again. With the story largely told through journal entries and letters that you pick up along the way, and with so many references to folklore I simply had no knowledge of, I was left without a particularly satisfying conclusion.
Sense: A Cyberpunk Ghost Story offers an interesting Chinese-themed ghost experience and there were moments when I could feel my heart race while trying to escape the deadly spirits chasing me. However, those chills are dulled by excessive backtracking and slow progress — and in the end, those were scarier.
This is a mechanically one-dimensional, visually unimpressiv horror-adventure without an interesting cyberpunk world or mean spirits.
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