As your final hour approaches, a large structure looms up in the distance, towering above the relentless storm. Discover the truth behind this dark castle in a communication-based, cooperative puzzle adventure.
We Were Here Too is a cool co-op puzzle game, that challenges you to escape from a room by communicating well. Many puzzles feel the same, so the replay value of this game is not very high.
We Were Here Too has some nice puzzles which definitely pushes you and your friend to the limits. It just feels almost like you are in a real escape room. However, the game lacks user feedback and has no replay value. Be prepared.
In the end, what I wanted from this title was more; I wanted to do more puzzles in this world, in this unique way, and that’s exactly what We Were Here Too delivers on.
The principal concept of We Were Here Too — having to communicate carefully with a partner — is a fantastic addition to a puzzle title. The in-game chat works excellently and limiting the walkie-talkie to half-duplex forces one player to speak at a time, which can make for incredibly hectic situations. The title is well thought through, but even an initial run is relatively short. However, puzzle fans will be entertained.
A short but interesting co-op survival puzzle, focused on player communication, that will take one afternoon of your free time but even with different endings doesn’t have replay value.
We Were Here Too delivers a really successful escape-room experience. It contains some challenging riddles and wonderful environment. But it very short (1.5~ hours) and the lack of replicability is recognized. But hey, it's still cheaper and long-lasting than a real escape room.
Working together with a partner to overcome obstacles is a great core concept at the heart of We Were Here Too, though as a castle escape game it isn’t particularly noteworthy beyond that.
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