It’s 1986 in California. A group of friends discover a mysterious pink stone that allows to travel between two realms. This gang will live the summer of their lives in an adventure that will get them involved in a government conspiracy.
Control five kids with specials skills while fighting and solving puzzles.
Crossing Souls may still be a game I revisit when I need to be comforted by the sheer joy of its characters, world, references, and music. Fourattic clearly loves the era as much as many of us do, and it shows. For all its references, the callbacks to different pop culture events never feel forced. Crossing Souls is a helluva fun ride, and a game I’d strongly recommend to anyone with a love of He-Man, coin-op arcades, and bitchin’ synth tunes.
While it may leave you wanting more in certain areas, Crossing Souls is still an excellent action game with a terrific, gripping story you’ll want to see to the very end. This little chunk of the 1980s is filled with terrific, nicely-detailed visuals, fun character-switching gameplay, and a unique vision of the afterlife with several impressive touches.
If you dream of having a bedroom with Michael Jackson and Ghostbusters posters, with a cathode ray television inside and '80s atmosphere all over, Crossing Souls is the game you were waiting for.
Crossing Souls is a fun nostalgic walk through the 80s, but it lacks its own personality.
Crossing Souls looks like Far Cry 3: Blood Dragon turned into a drama.
Crossing Souls is a beautiful game that feels clumsy with its dozens of references and homages.
Heavy-handed nostalgia, the kind that force-feeds ubiquitous pop-culture references, is overbearing and unnecessary, and Crossing Souls proves that.
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