Waking the Tiger is the newest expansion for Paradox Development Studio’s celebrated World War II strategy wargame, Hearts of Iron IV. This expansion adds new gameplay options for all players, and has a special focus on the Asian front of the deadliest war in human history.
To be honest, Waking the Tiger is worth it for the National Focus trees, new general mechanics and decision system alone. If, like me, you have little to no real knowledge of what the heck was happening over there during the war, Waking the Tiger will school you real quick and in that beautiful, delicious way that only Hearts of Iron IV can.
Waking the Tiger is a great expansion for an already deep strategy game, fleshing out the experience for large and small nations alike.
On paper it sounds more interesting than it truly is As far as DLC goes, Hearts of Iron IV: Waking the Tiger is merely sufficient as it gives a variety of Asian countries to play. Like previous DLC, many of these countries are practically unplayable from a balance perspective, but ones like China provide a unique take. This expansion will do little for those who did not like the base game, but those in love with the game will like this.
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