Tower 57 is a fast-paced neo-retro shooter where cooperation is as important as your ammo capacity. As a member of an extraordinary task force fight your way through a dieselpunk megatower and uncover its hidden secrets.
If you’re looking for that "sweet, yet bitter" nostalgic feel, with the good old days on your AMIGA or any 16 bit console coming to your mind, then Tower 57 is a game you have to try.
Even with the issues that arise from massive gaps between checkpoints and a few niggles here and there, Tower 57 is still a blast, accomplishing its goal of reminding us why these types of games from the Amiga era ended up being classics. The humor that comes from the oddities of the twisted world provides endless charm, the lush environments are eye-pleasing and the combat is fast-paced, challenging and just plain fun. It’s a terrific action game worth checking out for retro game enthusiasts (and everyone else, for that matter) and one you’ll be coming back to…even if it’s just because you stormed away for a moment after a mistimed rocket launcher blast killed you right before the boss and sent you back to square one.
Though not flawless, this tribute to the 16bit era ignites the flame in not just one Amiga player, and can be equally recommended to all fans of shooters and couch-playing. [Issue#280]
Tower 57 is a great tribute to the Commodore Amiga 500. The game succeeds in capturing the essence of 16 bits old school shooters, but it has yet some problems to be solved.
If you are a fan of pixel art or Amiga-style twin-stick shooters, you will probably have a nice time with Tower 57, especially if you are playing with a friend.
Tower 57 reminds you of good old Pixel Art days, priced at 11.99$ only, and even though it’s pretty short, will still bring you some real fun.
Tower 57 is altogether a solid game. It doesn't quite deliver twin-stick gameplay on par with its presentation, but it's still pretty enjoyable. The variety of weapons is nice, and the scenarios presented in each stage make good use of them. It's also great to a visit a world that's so lovingly crafted. The sprite work and animations are very well done. If time permits, gamers should strive to fit at least two playthroughs into their busy schedule, just to see everything.
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