Nidhogg is the epic award-winning fencing tug-of-war, full of graceful acrobatics and clumsy stabs. IRL yelling and excitement may occur, in this ultimate two-player showdown of fast-paced fencing and melee attacks. Beware, advantages in Nidhogg PC are often fleeting, as new opponents continually spawn in your way.
Use a variety of fencing maneuvers while armed -- lunges, parries, and even dirty tricks like throwing your sword. If swordless, press forward with punches, sweep kicks, dive kicks, rolls, and wall jumps. The combat arena stretches in both directions, although besting an opponent only gains you ground.
Matches aren’t won or lost with a single kill, but with a series of kills granting you right-of-way to run/fight/flee to your own goal-zone. Each arena holds different strategic formations and chokepoints to use to your advantage. Until you reach your goal-zone, anything is possible.
Only one thing is certain in Nidhogg… the only way to win is to outwit your opponent. En Garde!.
A brilliant marriage of mechanics, level design and music that will be played and talked about for years to come.
Nidhogg is a game to be enjoyed with friends while in the same room together, and it may be the best title you play that way this year.
Even with a grimy netcode and a poor single-player mode, Nidhogg is a perfectly balanced multiplayer experience. Accessible for the average gamer, ideal for the pro and striking for an evening with some friends.
A superb multiplayer game with some of the best virtual sword-fighting ever seen, giving you the best reason to crowd round a PC since a kitten did something cute on YouTube.
The most frantic party game since Mashed, the most elegant Budokan since Budokan. A surreal elaboration delivers more juice to its engaging swordplay, the engaging swordplay delivers more juice to any of its random jousts.
Frenetic and easy to pick-up, yet quite deep, Nidhogg is lacking in contents and quality of the net code. A game which fits very well in offline multiplayer sessions with friends.
Just like a skilled swordsman, the developer of Nidhogg disarmed me and lured into a trap – you either miss one of the best fighting experiences ever made, or pay $15 for what is basically an incomplete game.
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