Conquer the New world: In the 16th Century, Spanish explorers and soldiers reached the shores of America. The search for gold, fame, and adventure drove these travelers into a treacherous wilderness where they faced hunger, disease, and dangerous predators. In their wake, the Aztec Empires lay in ruins.
Re-write the history of the Conquistadors: Forge diplomatic alliances with the natives… or crush the savages and bring civilization to the pagan tribes! Create an expedition of individual characters: Choose your followers wisely from over 30 characters, but be careful - they each have their own traits, opinions and moral standards. Hunt for unimaginable riches and fight intense battles in the unforgiving jungle. In this turn based strategy RPG, a cunning plan is as vital as thoughtful resource management.
Expeditions: Conquistador offers a rich storyline separated into two campaigns, challenging players throughout 25+ hours of gameplay. Strategy veterans as well as newbies will find their turn-based El Dorado!.
A perfect balance between an RPG and a strategy game, between turn based gameplay and lively action. Although it has some flaws, I was able to turn a blind eye to them, as it offers at least 20 hours of great, absorbing fun. [CD-Action 08/2013, p.70]
At the very least, Conquistador's acceptance of player failure makes it possible to experience its excellent writing.
Expedition: Conquistadors is very entertaining strategic role playing game, about an interesting subject, too [Nov 2013]
Engaging turn-based battles with neat RPG system that is remarkable for its several quest solving options and its motivating map exploring.
There's a force in this game that tells us that they tried to do something different, even though there are some aspects that should have been improved. Still, it is a good options for those interested in the genre or the topic.
Expeditions definitely has some strong points like the narrative, the choices or its dynamics. But when it comes to the presentation in general and the battle tactics it is not as strong.
Conqiustador's main problem is its small budget. You can't shake the feeling that lots of things weren't finished properly or were simply drafted. The developer's ambition was big, the end result is not that great. There are too few adventures, a too simple character development system, too schematic battles and the game lacks the option to act for yourself (instead, you always work for someone). All of this adds up to a sandbox game with an interesting universe and original story, that is boring and limited.
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