Until We Die is a side-scrolling strategy game about defending your base where you have to run around as Ivan, assign tasks to people, and fight mutants in the post-apocalyptic subway!To win, you have to survive for about 30 game days, fending off all the attacks on the base. At first, it'll be small packs of creatures, and by the end, you'll have to fight a sweeping horde of mutants. Also, the game will end early if our hero, Ivan, dies or if the power generator, the heart of the base, is destroyed.
It’s a base defense strategy game that dabbles in realism rather than pointless commotion, and it’s a very captivating one. There are minor issues, such as the need for more precise controls (you can’t choose which worker you wish to station at every barricade), but aside from a few frustrating moments, these mostly don’t detract from its strengths.
It can leave your heart racing, and it can leave you stunned at the scenery, and, sometimes, it’ll leave you bewildered at how brutal the game can be, but ultimately, I’d be lying if I said there wasn’t a diamond in the rough here. It’s gonna feel unpolished and early-access-ish with paltry menus, no saving, and only one map and two heroes to play as. Still, there’s a lot of potential here. But until a few content issues, save system complaints, and AI fine-tuning gets addressed, I can’t quite give Until We Die too much of a recommendation unless you find it on sale.
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