He is coming, stalking criminals in the spirit world and the real world. A possessed man is coming, a voodoo mask in his chest and lines of power in his back. Shadow Man is coming, trailing evil from Liveside to Deadside.
To stop an apocalypse. To save your soul.
Shadow Man Remastered is a great game and I hope those with fond memories enjoy it as much I do. I hope those unfamiliar will give this a shot as well because while this is a game from the 90s it feels very modern in the controls. A simple walkthrough will help stop any unnecessary wandering and backtracking is necessary for completion so I say use that walkthrough guilt free. For $20 there’s a lot of game here, so skip the basic port Nightdive previously put out and do not buy the old console versions because they cost close to $20 and they don’t run as well. This is the definitive version of Shadow Man and I hope that maybe… just maybe… Nightdive figures out how to remaster Shadow Man: 2econd Coming (and fix its horrible title).
Shadow Man Remastered is a great improvement to the game. Nightdive Studios crammed in a bunch of cut content from the original. This includes three huge new levels, enemies, some voice dialog and more. The soundtrack is remastered for better sound quality, and all textures were redone in higher definition. You can also play using the original low-res textures if you want. Nightdive Studios is listening to the community as it fix things for the first major update, including a few things that weren't ready for launch day, like the Seraph Queen boss. Overall, this is a great remaster for a cheap price.
What it comes down to is that Shadow Man Remastered is an excellent title that I enjoyed thoroughly. However, it is an excellent twenty-something-year-old title, and some people just can’t go back to that era. I get it. But for the rest of us, this is definitely a title worth pulling back from Deadside.
The archaic action-adventure feels a bit outdated. Nonetheless, little changes as well as the unique atmosphere make sure there is enough fascination and exploring ambition left.
It's interesting to get a look into the past that's as well cared for and presented as Shadow Man Remastered. Maybe I didn't find a new favorite, but there's no reason why you might not end up loving this. If you're okay with having a walkthrough ready and are willing to traipse through the same few corridors numerous times, Shadow Man is certainly a good way to kill some time between big releases.
To truly do this game justice, mechanics needed to be updated to make the overall experience more enjoyable. Faster pace and more fluid gun gameplay could bring new audiences. The game should be played by anyone who has never experienced the series and are interested enough to visit the Darkside themselves. I’m sure longtime fans will feel that nostalgic love, playing this occult hit exactly as it was published two decades ago but personally, I feel it could have been left on the shelf.
This hellish remaster is stretched to raw, fibrous sinews. There is far too little variety in the weapons and enemies to make the many hour stretches of blind backtracking and incomprehensible connected-world layout anything more than a slightly dressed up chimera’s corpse. Place this in video game museums with its cult mantle and a sign above its polished noggin that reads ‘look, don’t touch’.
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