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Yukumo is a young girl traversing the world in her beloved airship. Upon arriving at a certain town, her airship breaks down. She decides to explore the town to search for parts for repair; however, the town has fallen silent, with no trace of its inhabitantsâŠ.
Tasomachi: Behind the Twilight may be an âunpolishedâ game, but that lack of polish is exactly what makes it such an interesting and enjoyable game to explore. The lack of finesse doesnât break the game or detract from the experience, but it does add so much to the atmosphere and character of the world. Itâs a nice, relaxing way to enjoy the collect-them-all nature of classic 3D platformers, but more than that, itâs a wonderful, mysterious place thatâs easy to get lost inânot in spite of its rough edges, but because of them.
In a market where games are defined by either an intense combat system, a deep narrative, or both, thereâs a place for relaxing experiences like TASOMACHI. The story and gameplay keep it simple and manages to achieve its desired pace and style. The surprising depth and detail of the gameâs gorgeous landscapes are strained by the lack of variety and meaningful characters â leaving the areas full of exploration potential but devoid of life. Despite this, the game succeeds in building a chilled-out, unique world for players to immerse themselves in.
Tasomachi is an atmospheric 3D platformer collectathon that succeeds in the area, but thereâs a massive lack of polish, making me feel like itâs wasnât ready to be released. I can see what this experience was aiming for, which is said as an accomplishment to the single developer who created it. However, a lot of optimization and options need to be added for this adventure to be considered finished. Still, itâs possible to have fun and overlook the flaws, but they are glaringly apparent by taking a step back.
Tasomachi: Behind the Twilight doesnât feel really complete, but it entertains the player with its simplicity.
Tasomachi: Behind the Twilight is unpolished and suffers from its slow start and lack of story. Itâs not a standout game, not even a particularly good one...but thereâs something there. Itâs an introductory step by a fledgling developer that shows real promise.
Tasomachi: Behind The Twilight doesn't have anything that would make it worth playing over any of the much better 3D platformers available right now. Hopefully, the developer releases the soundtrack online so I can listen to these tunes without having to perform any more menial tasks for fog-ridden feline folk.
A pretty world is a great draw â but when the substance comes up lacking, beauty will only ever be skin deep.
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