The ancients speak of a Book written since time immemorial containing all the world's legends. After many fabulous adventures, recounted in Faeria Chronicles of Gagana, this relic was lost in a well of Faeria. Through contact with this source of magic, the Book developed a wicked free will of its own and became the Roguebook!You are trapped in the Book of Lore of Faeria, and each page represents a new challenge.
Lead your two heroes to victory in this roguelike deckbuilder developed in partnership with Richard Garfield, creator of Magic: The Gathering. Put together the best synergies between cards, relics and abilities, and take on the Roguebook PC.
Roguebook has everything it needs to set the genre on fire. A gorgeous visual feast, combat as deep and challenging as any CCG, rewarding roguelike mechanics - it has it all. If you're a fan of the genre, this one is quickly setting up to be a GOTY contender.
I am a sucker for this very type roguelike deck building game, and in RogueBook I have found a worthy successor to my favorite in the space, Slay the Spire. While I might think Slay the Spire has that edge on the given mechanics and strategies of a single run, I believe RogueBook excels at world building, game progression, and re-playablity as new power-ups, characters, cards, map items, and challenges are unlocked not just on every run but especially after successfully completing the core game. Each is excellent, each game deserves to be enjoyed. To prefer one over the other is to prefer chocolate syrup over caramel, but in both you are treated to a delicious dessert of fun and strategic gaming.
Roguebook is a solid game with strong Card battle elements with a twist of RPG, and a slice of tabletop mixed in. Who would have thought it would be so addictive? I should have known, with company names Abrakam and Nacon, which already sound like prescription drugs. Yea, I am now thoroughly addicted to Rougebook.
Roguebook is a refreshing take on traditional card games. With its original map and combat mechanics, it delivers engaging roguelike elements that keep things interesting run after run. While the game might not contain the world’s most ground-breaking story, card game aficionados are sure to find something to their liking in this Faeria-themed release.
Roguebook is a game that will feel crushingly familiar at first, but reveals itself to be more nuanced and interesting the more you play it. It's definitely a fun game, and while it feels like there have been more original roguelike deckbuilders recently, Roguebook is still good fun, and there's enough here to keep you going for a long time if it clicks with you.
The latest in a series of games trying to find the next winning iteration of the roguelike deckbuilding genre, Roguebook has all the character and charm it needs to avoid being just another Slay the Spire clone. Introducing fresh and interesting new mechanics it proves to be a good addition to the genre, but not quite an amazing one.
Roguebook layers lots of complex systems on top of each other, which is sadly a double-edged sword as you feel simultaneously powerful and also completely out of control. It’s a classic case of adding a few too many ideas into an already stuffed experience, until the experience is more akin to a buffet than a tightly presented three-course meal.
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