Based on the best-selling comic by Robert Kirkman, Thief of Thieves: Season One is a story of heists and the people behind them. It’s time for Celia, protege of master thief Redmond, to make the leap from apprentice to master. A new continent and a new team, will you make the cut?.
The dialogue is fairly strong and despite some bad accents, it holds its own and gives the player plenty of choice. The heists and their preparation missions are pretty varied and allow for a range of approaches. But most of all, the game is very consistent tonally; that comic art style is on point and the game just generally exudes a sense of criminal classiness. I would definitely recommend this to comic-book turned game fans or to anyone craving a spot of thievery.
Your impression of Thief of Thieves will depend greatly on how much you enjoy the story. It isn't exactly a story full of twists and surprises, but the ride is captivating enough to keep you hooked until the end. A great look and good voice acting are nice, but it's the stealth mechanics that hurt the title because it does more things wrong in this area than right. If you want to take a chance on Thief of Thieves, wait for a sale. Otherwise, you can probably pass on it and hope a possible sequel will handle things better.
Cliched story and characters are the worst offenders in Thief of Thieves. The developers managed to nail down a comic book look, but what’s the point in it if everyone is ugly as hell and cannot utter even a single interesting line?
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