Global Standard -3%: CDKEYZ | ||
Global Standard -3%: CDKEYZ |
YesterMorrow is a single-player time travelling 2D platformer, mixing action sequences with puzzle elements. Follow the engaging story of Yui, who travels back into the past to save her family and the remnants of a world now trapped in Never-ending Night.
YesterMorrow is a thoroughly enjoyable, challenging 2D platformer with excellent pixel artwork and lots of familiar tropes. No one will be impressed by the story or the uniqueness of anything it has to offer, but the consistently strong game design and tight controls make it well worth playing all the same.
But there’s so much that’s great here, so many inventive ideas and interesting exploring. For the longest time you don’t have any means of attacking at all, and when hours in it eventually does give you a way to fight back, it’s not with a conventional weapon. I love it for that.
YesterMorrow is fine. The platforming is good if you can forgive things like a lack of platforming weight and some difficulty in discerning usable platforms. The story is decent if you don't mind not connecting with the characters. The time traveling concept is interesting if you don't mind that it's wedged in only when necessary in a mostly linear adventure. There are better titles on the market, but you won't hate your time with YesterMorrow.
Time travel elements could have been realized better and the levels are uninspired, but YesterMorrow’s biggest problem is that it lacks a feature that would allow it to stand out from a dozen other fantasy-themed platformers. [01/2021, p.34]
The untapped potential of time travel mechanics and technical ailments cast an unflattering shadow on beautifully crafted pixel art and imaginative level design. Even so, YesterMorrow is still a solid platformer. [Issue#308]
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