Europe Xbox Live key -3%: CDKEYZ |
Planet Alpha, a beautiful alien world filled with mystery and danger. Pursued by relentless enemies, you must harness the power of night and day as you struggle to survive.
Should you be in the market for a puzzling platformer then you’ll struggle to find one any more delightful than Planet Alpha. The odd mechanical issue aside, it comes across as a stunning journey that will draw you in from the start and very rarely ever lets go, especially once you really get to grips with how the brilliant solar cycle mechanics work.
If you like games like Limbo or Inside, don’t miss this one out. Beautiful, fun and very enjoyable.
Ambiguity is not for everyone, nor is the simple pleasure of walking through a gorgeous sci-fi vista. Replace a few words here and there and that statement that could apply to just about any genre, or style of game. Planet Alpha may not quite have the mechanics to match the sheer variety and wonder of its beauty, but close-enough means that it’s one of the most surprising and wonderful slices of sci-fi we’ve seen this year.
Planet Alpha puts us in a journey through a gorgeous and artistically superb alien world; it lacks in complexity and challenge, but if you love great aesthetics in games, it's definitely a must buy.
Planet Alpha is a nice little platformer, well-paced and full of poetry. There are some glitches though, and all these colours are sometimes overloading the screen, thus the action can be chaotic at times.
The repetitiveness of the obstacles, the cheap deaths, the annoyance of later platforming sequences set in low gravity, frequent trial and error, and the time it takes to pass through elongated hallways that connect puzzle rooms and platform set pieces all contribute to making the whole thing a bit too tedious and empty for my liking. Now that I think about it, if Planet Alpha were an animated short, I think I’d like it a lot more because the visual storytelling is far more interesting than anything else.
Planet Alpha's gameplay is terrible, the whole thing goes on far too long, and it's a hodgepodge of haphazard mechanics and encounters to the point where it's impossible to tell what the game was supposed to be.
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