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Krumit's Tale, the second game in the Meteorfall universe, is a new take on the deckbuilding roguelike genre. Use your cards to clear dungeons, then upgrade your deck with new cards and perks to press forward. The fate of the world is in your hands.
Meteorfall: Krumit’s Tale manages to create a gaming experience that works in every way. Its gameplay is composed of simple, concrete rules, and highly engaging action. The generous diversity of its protagonists, added to its competent character progression system, will make us return again and again to explore this fantasy world, despite it can become hugely difficult at times.
While Meteorfall: Krumit's Tale was designed for computers, elements of its mobile origins are still present. The entire game takes place directly in front of Krumit, which limits the sense of exploration. It's not as deep as other games in both the deck-building and roguelike genres, but at $15 it's well worth the price. Developer Slothwerks has confirmed the game will come to mobile platforms eventually, too, where it could be a huge hit. Until then, players can brave the dungeons of Meteorfall: Krumit's Tale on their computers and be confident they've picked up a worthwhile adventure in the process.
Simple rules, addictive gameplay, and lots of charm make Krumit’s Tales easy to recommend to anyone, regardless of age. It’s not perfect (could use some more variety in the classes and combat departments), but on the other hand it might be the most stylish deck-building roguelike I’ve encountered. [10/2020, p.84]
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