'Summer in Mara' is a summer adventure with easy-RPG elements and farming, crafting, and exploring mechanics set in a tropical archipelago. 'Summer in Mara PC' is a single player experience in a calm, relaxing environment, with a handmade look and a interesting narrative. You will be Koa, a little adventurer who wants to explore the world that surrounds her.
In 'Summer in Mara' you'll have to take care of your own island, harvest your crops, create new tools and buildings, and sail with your boat to discover new islands and secrets. KEY FEATURES - 'Summer in Mara' is an adventure and farming game, with an archipelago full of islands and secrets to explore. - Day and night cycle with climate events.
- More than 100 quests to make the world a better place. - Over 20 characters to meet and trade with. Befriend them! - Improve your boat, make it bigger, better and faster.
- More than 130 inventory items to make, use and trade. - Unlock and acquire new abilities and skills for Koa, helping her to craft, trade and explore in an easy-RPG system. You'll have your own island, but taking care of something like that is a lot of hard work.
You'll be able to plant trees to get wood and craft new tools and buildings with it. Or create crop fields to grow all kinds of vegetables. You'll also have a farm with chickens and pigs to take care of.
But be careful, because this isn't as easy as it looks! You'll also be able to fish in a pond on the island, cut trees with your hatchet, build things with your hammer and use a hoe to help you harvest your island. Koa will need your help. With an easy-RPG system, she can acquire new abilities and grow stronger.
We want you to feel like you're growing up with Koa, bonding with her and with all the other people in the archipelago. You'll be able to sail to new islands and find treasures and other secrets in the middle of the sea with your trusty boat which you can upgrade with a little effort and time. With new islands comes new people.
You'll talk and trade with over twenty characters, each one with their own story and lifes. They'll give you quests, hints about the world or just anecdotes about their life and travels. Getting to know them is a very important part in the game, so we put much effort in making them unique and interesting.
But not all of the people you find will be friendly. An evil corporation called Elite wants to conquer Mara and exploit the ocean. Napopo is one of their first victims, a strange creature that will seek Koa for help.
Summer in Mara is not for everyone; it's charming, full of character, and clearly made with a loving passion, but its focus on the journey may leave some players feeling left behind. With a dash of patience and a hint of dedication, Summer in Mara blossoms into a wonderful experience.
Summer in Mara is a lovely experience with an abundance of charm and a welcome engagement with environmental and emotional subjects. It makes for a perfect introduction to the genre for younger gamers, and a great relaxing escape from the real world for more mature sorts. It doesnât have the depth of last yearâs My Time at Portia but is both more accessible and has more developed characters. While there may be little prospect of a summer trip to sunny islands in reality, you could do a lot worse than take a holiday with Koa and explore the wonders of Mara.
Summer in Mara is a whimsical adventure that doesnât require the player to micromanage their days. The balance of exploration, discovery, and farming-sim elements make this a charming way to spend an afternoon. Still, the repetition of it all will make long play sessions dull. While direction and pacing can be confusing, this game is exceptionally approachable to anyone looking for a farming-sim adventure with a low barrier or entry.
Summer in Mara isnât a bad game. Shockingly, I would actually recommend itâŠfor children. It is definitely âbabyâs first crafterâ IF it can solve its direction and instruction problems. Everything is so simple and easy that it is perfect for a child. Without the need for combat and violence like other crafting games have, itâs perfect for young people. For the rest of us who have been playing crafting and survival games for 10+ years, there is nothing in this game for us. For almost everything this game does well, there are other more complex games that do it just as well or better. I can tell lots of love was put into Summer in Mara, but there are some tweaks that need to be made to support the audience they seem to be going for.
If you can look past the rough edges, there is a lot of fun to be had in the charming world of Mara.
Summer in Mara is an ambitious approach to an adventure, with evident collecting and crafting elements. Not everything is plain sailing though; and soon, Summer in Mara will fee like winter with all the gameplay restrictions and lack of quality-of-life additions that would have made this game a paradise upon the Sea of Indies. Itâs a title with character and hidden beauties, but only for players with the patience to grow over its rigidity.
A testament to mediocrity, but not awful. It can be acceptable if you just want to zone out for a while, but the constant stream of tedium and pointless running back and forth will try the patience of most.
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