As the lights go out, the embers of darkness are stoked in the sleepy town of Dormont. Confront uncomfortable horrors, keep your sanity in check and survive the night in this story-driven first-person psychological-thriller.
Psychological horror game Those Who Remain features jump scares with a few too many jagged edges.
An unfortunately anonymous experience, sometimes even unnerving when it ends up in the maze of trial and error.
Although it often looks cool and has some strong level design, Those Who Remain is tedious, and loaded with boring item hunts and frustrating "stealth" sections.
Overall, Those Who Remain is fine. Just fine. It’s not terrible and doesn’t deserve to be hate-played or mocked or anything like that. Edward is a fine protagonist, the eerie atmosphere starts out strong and devolves to fine, and the gameplay is fine. I’m sure a lot of work went into this experience (I say this a lot, but I mean it), but unfortunately, there doesn’t seem to be anything keeping this game safe from the gaping maw of irrelevance.
Those Who Remain tries to generate horror but quickly loses strength due to its clunky narrative and repetitive and uninspired puzzles.
A clumsy, sluggish and uninspired horror adventure.
Even though Those Who Remain may awash you in good old-fashioned terror and ingenuity for a few brief periods, these are mostly lost in a sea of frustration and generic horror metaphors.
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