Legend of Keepers is the perfect mix between Dungeon Management and Roguelite. You have been hired as a dungeon master by the Dungeons Company. Your job is simple: protect their dungeons!.
Legend of Keepers is a good mix of ideas that could use some more variety. For the first 10 to 15 hours it has the pace and content to throw new ideas and new options out. It’s very fun to take down new groups of more powerful heroes and see what’s the best combination of monsters and traps to sap their spirit or to destroy their health points. The game also has plenty of long-term goals. But once I learned more about the monsters and the enemies I found it hard to get excited, even when I got a new powerful creature or when a powerful hero dropped in. Goblinz Studio understands the two genres it is mixing but it should have added a pinch more innovation to make Legend of Keepers into a long-term fun experience.
Entertaining as well as funny dungeon defense with roguelite elements and Twitch integration.
We don't often have the opportunity to put ourselves in our enemies’ shoes, and Legend of Keepers: Career of a Dungeon Manager succeeds at bringing a slight breeze of novelty to a positively overcrowded genre, these days. It offers a casual approach, thanks to extremely fast runs, but completing the game with all three available classes requires some commitment, and the variety of monsters and traps never makes it repetitive despite its simplicity.
Legend of Keepers is a well-made management sim with a lot of humour. It also looks quite nice and offers a lot of replayability. However, too many things it confronts the player with rely on luck.
All in all, Legend of Keepers is a fine game with some issues and lots of things to love. There are certainly better rogue-lite/management games out there, but this title provides a unique flavor that may be perfectly suited for the right player.
Quotation forthcoming.
Legend of Keepers fools you into expecting a deep game, but in reality, all these numbers and nuances belie primitive battles, while roguelike elements are nothing but a grindfest.
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