Lightmatter is the atmospheric, first-person puzzle game inside a mysterious experimental facility where the shadows will kill you. Watch your movements closely through the sprawling tunnels and rooms or be swallowed into the vast darkness. The game tells a sci-fi story about a maniac inventor who has created the ultimate power source called Lightmatter PC.
Players must explore the facility in an attempt to discover the hidden plot, while facing challenging puzzles that require mastering different light sources to survive.
Quotation forthcoming.
Lightmatter is created as a spin-off to Portal games, but with very unique and challenging mechanics of using light sources. Using aesthetically pleasing high contrast graphics, players will learn to navigate through levels and solve puzzles that get more complicated with each passing level.
What makes Lightmatter work isn’t the puzzles or the story but how well the two fit together. Every new room is a different challenge and comes with its own chunk of story as well. It also helps that the game has a distinct art style, mostly blues and blacks but with everything clearly defined in bold solid colors. The player moves at a decent speed, and movement is nicely responsive so there’s never any impatience at enacting an attempt at a new possible solution. There’s an unanswered mystery as to the player’s identity, teased at but never revealed in any kind of believable way, but in the end it’s not important.
Lightmatter is a little heavy on its influences, but nonetheless is a fascinating and tightly-wound first person puzzle game with plenty of tricks.
Lightmatter is a very interesting Portal-like game, featuring some brilliant ideas and puzzles based on light and shadow.
Quotation forthcoming.
This is a game that tasks you with trying to escape the facility in one moment, then with helping to shut it down in the next. And because your motivations are so ill-defined, it’s impossible not to see your character as anything but a vehicle for solving puzzles, ensuring that Lightmatter is unable to step out of the silhouette of its most brilliant predecessor. And that’s a damning thing for a game that’s all about deadly shadows.
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