Aside from occasional camera troubles, Vane stands out as one of the most immersive titles of 2019. Whether exploring the world as a child or a bird, the visuals masterfully blend together in a beautiful environment worthy of exploration. In relying on visuals instead of dialogue, players can form a deeper appreciation for the world around them - one open to interpretation. Vane is not a particularly long adventure, but it's one that'll leave audiences reflecting long after the credits have rolled.
Vane is a rather short and artistic indie game that is committed to give players as little guidance as necessary. That is true regarding the gameplay as well as the story. While the atmosphere and vast sceneries of Vane are intriguing, the game‘s reluctance to point the player in the right direction often works against itself and more often than not results in frustration.
Vane has a nice art style but with boring gameplay and tons of bugs.
Ultimately, it feels like Vane is an aesthetic concept more than a game. Certainly, it has the elements of traditional platforming games — environments to explore, puzzles to solve — but they are unrewarding and sometimes frustrating to experience. Vane’s art direction, music and suggestions of myth and mystery might be enough to carry some players through to the end, but others will be disappointed by Vane’s refusal to tell a coherent, character-driven narrative.
Vane manages to successfully present an intriguingly surreal world, but its aimless story and execution keep players from deriving much satisfaction from visiting it.
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