Indivisible is inspired by classics like Valkyrie Profile and Metroid, and has the unique character, world, and gameplay depth Lab Zero is known for. Meet Ajna, Indivisible PC protagonist. Ajna is a headstrong girl raised in a remote village.
Her father, the town's guardian, has trained her to be strong in mind and body to prepare her for things to come. Ajna discovers a mysterious power in herself, and sets off on a world-spanning journey. Along the way, a number of unique heroes will join her on her quest.
Indivisible is also available on PS4.
Indivisible is a gorgeous game that beautifully blends genres to create an engaging, exciting experience. This is a pleasantly refreshing take on a much reproduced gaming formula.
Indivisible is extraordinary. It’s a very focused game that cuts out a lot of the fluff in RPGs. There’s no skill trees, no crafting, no mundane ‘kill 10 of this monster’ type of stuff, no weapon or armor system, and not even money to spend things on. There’s one basic currency you collect to upgrade your attack or defense. I think this works in Indivisible’s favor in an era filled with games full of massive checklists, endless progress bars, and so forth. Lab Zero has an admirable vision of where it wanted to take Indivisible; it may be a streamlined experience, but it’s a damn good one.
Indivisible takes the best of RPGs and fighting games and mixes them with a world full of secrets to find and a healthy dose of platforming goodness. While it doesn’t reach its full potential in some areas, it’s still a great time throughout.
Although it has an underwhelming story and some pacing issues, Indivisible is a great game filled with memorable characters, gorgeous visuals, entertaining combat, and fun dialogue.
Indivisible is a good surprise. Mixing RPG elements with platforming, the game does everything well, even if it can be too demanding at times.
Indivisible's inventive battle system brings the thrill of a fighting game to a JRPG-like party system but its platforming sections aren't as magical.
It’s hard to truly dislike a game that tries to meld pre-existing ideas into something new, and this is true with Indivisible. However, it’s also hard to truly enjoy a game that doesn’t fully succeed in any of its key areas, and unfortunately this also applies to Indivisible.
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