Europe Standard -3%: CDKEYZ | ||
Europe Steam Gift | €11.80 | |
Europe Steam Gift -3%: CDKEYZ | ||
Global Standard -3%: CDKEYZ |
Become a giant walking dice and battle to the end of an ever-changing dungeon! Can you escape the cruel whims of Lady Luck? In this new fast-paced deckbuilding roguelike from Terry Cavanagh (Super Hexagon, VVVVVV), Chipzel, and Marlowe Dobbe, you'll fight monsters, find better loot, and level up your heroes as you work together to take down the Goddess of Fortune, Lady Luck herself. Balance your carefully planned strategies against the unknown of a dice roll.
I had my doubts going into Dicey Dungeons, despite the pedigree present. I was worried the core reliance on random dice rolls would create a frustrating experience for the player. And while I've had those moments, I always felt that I could look back and say "that's where I went wrong" and not "the random numbers just didn't work out in my favor!" That alone is an incredibly feat. Stack it on top of six incredibly unique character mechanics, episodes that force the exploration of alternate playstyles, and an expertly crafted aesthetic, and you have another absolute slam dunk from Terry Cavanagh.
Dicey Dungeons overcomes the reputations of its genres to become one of the most original and immediately enjoyable games of the year.
Dicey Dungeons is a smart little game you can play whenever you want, just 20 min in between other activities… until you realize you’ve been playing it for hours.
Dicey Dungeons is a brilliant rouge-like deck-building game full of humour, hard-as-nails gameplay and plenty of replayability. The six playable characters are so different from one another that players are sure to find one that fits how they wish to play the game. Whether you want to be an aggressive warrior or a sneaky thief, there’s something for everyone.
Under its goofy premise, Terry Cavanagh's new production is a very well designed title. Really strategic and offering a huge display of combinations, Dicey Dungeons can also be a little frustrating as we can win or lose on a roll of a dice.
Dicey Dungeons certainly offers a unique experience to turn-based, deck-building titles. Unfortunately, the inclusion of dice can both excite and frustrate, as no amount of planning can prepare one for each contingency one might encounter or a poor run of luck. The unique playstyles keep the game fresh, the sheer quantity of items one might accrue add to the customization. If I've got the itch to throw dice, I can see myself dusting off Dicey Dungeons before anything else, but I think my luck's run dry for the time being.
The charming dungeon crawler builds itself around the chaos of dice. Choose one of six characters, each with their own unique skills and way utilize your rolls of the six-sided die. Combat is rather fun, the artwork feels like a pop-up book, and the electronic soundtrack will have you tapping your foot. Despite the characters and additional modes though, it doesn't feel like Dicey Dungeons expands upon its early hours of play enough. Still, it's an enjoyable roguelite dungeon crawler.
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