You control Satsuki Kiryuin as the main protagonist of this game, and proceed along with the story while battling against various characters. All scenarios are completely new and fully supervised under the watchful eyes of the original scenario-writer, Kazuki Nakashima. You will be experiencing the story unfold from the perspective of Satsuki Kiryuin, the rival of the original series' protagonist Ryuko.
KILL la KILL -IF is also available on PS4 & Nintendo Switch.
All in all- my thoughts on Kill la Kill IF are a bit mixed. The game plays best in one-on-one matches, which is what you’ll be playing most of the time. Stick to versus mode and you’ll be fine, but playing through the Story Mode is required to unlock certain characters, and it is a little annoying to get through unless you play on the lowest difficulty. I doubt Kill la Kill IF will appeal to anyone who’s not already a fan of the series but there’s fun to be had here.
Limited PC graphics settings aside, Kill la Kill: IF isn’t a bad game; its just not worth its asking price. After you’ve spent five hours making your way through its story mode, a paltry eight characters and six stages aren’t likely to keep your attention for too long, especially if you don’t plan on playing online. And even if you do take the action online, chances are you’re not going to encounter much competition. All style and no substance, Kill la Kill: IF is mostly fun while it lasts, but leaves you wanting more.
Although visually impressive and vibrant with colors and fanservice, Kill la Kill: IF is a serviceable arena fighter with a lacking roster, a short campaign and zero depth.
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