The year is 291 CE, and a generation has passed since the tumultuous events of the Three Kingdoms period began. Despite the tripartite division of power which brought the conflict to a stalemate, and the brief unification of the kingdoms under the Jin dynasty, civil war is no more than a heartbeat away. For the Jin is a dynasty divided.
Its many ruling princes are hungry for greater power, each with ambitions – and methods – of their own. Eight stand above all others… will they rally to their emperor and empress? Or carve a legacy for themselves that will echo through the ages? The Eight Princes Chapter Pack is set 100 years after the events of Total War: THREE KINGDOMS, and features a new cast of playable factions led by the foremost princes of the Jin Dynasty. These Eight Princes offer feature substantially different campaign mechanics, focussing their playstyles in fascinating and unique ways Playable princes Each of the eight playable princes adhere to the five core character classes of the base game, and have their own sets of campaign mechanics which strongly focus their gameplay style.
Continued character focus and new content additions make Eight Princes a solid piece of DLC for Total War: Three Kingdoms.
All in all, Eight Princes is a surprisingly sizeable expansion, especially given CA’s penchant for releasing faction packs this close to release. It packs enough changes and new mechanics and feels novel enough for another playthrough, while keeping mechanics and the basics as feasibly close to the original as possible. If you can’t get enough of Three Kingdoms and just wants a bit more of almost the same, Eight Princes is the right expansion for you.
It might have been too much to expect incredibly new and diverse mechanics so soon after the release of the base game. Instead Eight Princes represents a few little changes and a nice dose of added re-playability. I think that in time we will receive DLC that does significantly change things and offer new and incredibly fresh mechanics, but Eight Princes isn’t that. I would however recommend it if you enjoyed the campaign experience of the original game.
Total War: Three Kingdoms - Eight Princes feels familiar, although, sadly, also a repeat of what you've already gone through in the past. Although you can choose from eight princes, your overall experience (especially if you've put in hundreds of hours into the base game) would be more like a "7" instead.
Three Kingdoms' first piece of DLC is largely more of the same, but that's no bad thing when the base experience is so good.
Another journey through the ancient Cina history, but in terms of gameplay it doesn't innovate the core system.
Eight Princes is the DLC for the most devoted fans of Three Kingdoms who pore over patch notes after every update. It invites you to join the same rat race as in Yellow Turban Rebellion, the game's previous DLC, on the very same map, but with a shorter list of available factions.
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