Global Standard | ||
Global Standard | €23.74 |
You are Miriam, an orphan scarred by an alchemist curse which slowly crystallizes your skin. You must battle your way through a demon-filled castle summoned by Gebel, your old friend whose body has become more crystal than flesh. * Exploration: Bloodstained's story unfolds as you explore Gebel's hellish castle; a sprawling structure that features a variety of locations.
As you explore the massive castle you'll find warp gates that will allow you to travel quickly without having to backtrack too much. * RPG Elements: It's not an Igavania without leveling, and Bloodstained will be no exception. In addition to the classic elements everyones come to expect, enemies in Bloodstained will drop a wide variety of items, materials, and magi-crystals necessary to create the items that will get you safely through Gebels castle.
* Crafting: As you explore, fight enemies, and complete quests you will gain experience and become more powerful, acquiring a variety of weapons along the way. Enemies will also drop materials you can use to craft new weapons and abilities using Miriam's training in alchemy.
Bloodstained is absolutely, unapologetically a game made for Symphony of the Night's many fans, and it lives up to that legacy better than I ever could have hoped for.
The occasional two-second load screen is a paltry price for experiencing a near-masterwork.
Bloodstained: Ritual of the Night is pure fun, and I couldn't be more pleased with the experience. Diving back into creator Koji Igarashi's iconic style of gameplay has been deeply nostalgic for me; I even found myself humming old Symphony of the Night tunes after playing the new release for a few hours.
Itâs more than obvious that Bloodstained could be very well named âCastlevaniaâ and nobody would mistake it as a true sequel to Symphony of the Night. Igarashi managed to completely capture and expand one of the more influential metroidvania titles no matter if sometimes it may look a tad familiar.
Bloodstained: Ritual of the Night is everything Castlevania fans could possibly want and is a great 2D action platformer in its own right. Played by someone without no familiarity with Castlevania, this is a great game that does everything one would hope from the genre, but this really is a nostalgia goody bag for Castlevania fans and because of that itâs so far my personal favorite 2019 title. The developers did play it safe with Bloodstained: Ritual of the Night and drew heavily from previous Castlevanias instead of introducing some new ideas and concepts. The result is an excellent game and it would be great to see Bloodstained grow as a franchise, adding more innovations to help balance out the heavy-handed sprinkling of nostalgia.
The bugs are the worst of what youâll find here, and fail to get in the way of one of the finest metroidvanias currently available for purchase. Longtime fans have decades of games to compare this to, but theyâll probably still be bowled over by the myriad of secrets, set pieces, and combat approaches available to them in Bloodstained, a metroidvania that feels eminently modern but also notably graceful and considerate to its history. This is a must-play game that â with a few more bug-fixes and substantive DLC â will likely end up on most best-of lists by the end of 2019.
While it's crammed full of fan-service alongside good core combat and exploration, Ritual of the Night's technical instability and some discomforting design decisions keep it from rivaling its influences. It was clearly made for the fans, so those without an already-established fondness may find it hard to enjoy.
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