Fade to Silence is a Survival-RPG set in the cold and deadly world of a post-apocalyptic winter. You assume the role of Ash, a natural but tormented leader, exploring a post-apocalyptic frozen wasteland, gathering the resources necessary to establish a refuge for survival. With dwindling supplies, simple tasks like upgrading equipment and collecting materials require an immediate expedition to scavenge the necessary items.
In the search for survival materials, players must navigate a vast territory, in which they will encounter Eldritch monsters and an even greater foe; the unrelenting winter. While freezing temperatures constantly take their toll on Ash, the deadliest event is a constant threat – a blizzard. If caught by surprise, it takes every ounce of skill, determination and luck to survive.
There was something enticing there, and the exploration and the mood made it stand out beyond anything I’ve experienced recently. It’s glitchy, bewildering, addictive, and strives for greatness. I strongly recommend it, even though I’m sure it will infuriate almost as many as it enraptures.
Fade to Silence‘s strengths definitely outweigh its weaknesses, though. Its unique setting makes you want to go out and discover its secrets. Its camp building elements reward you for seeking out other survivors and building bonds with them. And the survival aspects give the game depth and added challenge. It isn’t just a bog-standard adventure game with a frosty backdrop; in Fade to Silence, the weather is your biggest foe.
A game with interesting ideas but a bad realization that makes this game fun for a while, but boring in the long run. Also it's ugly and unpolished.
Fade to Silence offers quite an accessible survival adventure that knows exactly when to push your buttons. The game’s seemingly interesting world is full of possibilities and dangers of equal measure, ensuring that there’s always some event to take on throughout. The drawback, however, is that of its lack of polish and mechanical depth, together with its awkward combat. Shame really, with more time in the oven, this could have been a big hit.
Fade to Silence tries to mix many different elements like survival, management and souls-like combat, but it fails in doing it in a cohesive and satisfying way, resulting in a frustratingly difficult and often boring gameplay, with several technical problems too.
Immersive, sometimes beautiful and pleasant in co-op, Fade to Silence is a game that unfortunately fails to bring a polished combat system, a good narrative experience, or even a correct technical side (bugs, crash, AI issues).
A handful of clever ideas hamstrung by poor execution that leaves the game a tedious grind. [Issue#178, p.86]
December 11, 2017
THQ Nordic announces Fade to Silence, a new survival that will be released on the 14th of December.