Global Standard | ||
Global Standard | €18.80 |
Choose from one of 12 contractors hired by anonymous contract handlers and work as a team to either protect or obtain valuable data, housed on a laptop and located in dangerous locations around the globe.
Firewall Zero Hour has managed to avoid many of the common pitfalls of VR online multiplayers and add its own interesting twist to the military FPS genre. The lobby system could use some improvements, but otherwise its a finely crafted title that will be of great interest to FPS fans.
Conventional gaming in VR done right in a system seller fashion. Dust your Aim Controllers cause you're in for a treat.
Firewall Zero Hour is the most ambitious VR shooter on the market. With solid gameplay and tactics on the field, Firewall is all we were looking for.
At last, the realistic, Aim-controlled multiplayer military sim PlayStation VR owners have been dreaming of.
Despite a few issues and a dearth of modes, Firewall Zero Hour is the best multiplayer shooter available on PlayStation VR, and one of the platform’s best games. It’s exhilarating, immersive, tactical team-based fun, and one of those rare VR games that I’ll keep playing long after finishing this review.
Firewall Zero Hour is precisely the game Sony needs for their Virtual Reality platform -- addictive, fast paced, and immersive. Unfortunately, it’s also in dire need of some tweaks to realize its potential. The grind is too deep, and the need for a ready-up system causes a lot of dead time between an otherwise richly rewarding tactical shooter. Patch this, and a few other minor hiccups, and Firewall Zero Hour will be the VR Rainbow Six it needs to be.
There’s no doubt that Firewall Zero Hour’s tactical combat works well in virtual reality – in fact, the fledgling medium adds a lot to this FPS, allowing you to naturally gesture to teammates and intuitively check your corners in a way you couldn’t on a standard display. But while there are some structural and technical issues that we have confidence First Contact Entertainment will be able to fix, it’s the question marks over its community that make it a tough sell. It’s a chicken-and-egg situation that’s unfortunate for everyone involved, but it’s something that the developer would have been aware of when it embarked on creating an online-only multiplayer shooter for an install base of a few million headsets. Good as the game may be, it's something you need to keep in mind as well.
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