SteamWorld Quest is the roleplaying card game you’ve been waiting for! Lead a party of aspiring heroes through a beautifully hand-drawn world and intense battles using only your wits and a handful of cards. Take on whatever threat comes your way by crafting your own deck choosing from over 100 unique punch-cards. What awaits you is a luscious treasure chest filled with gold, dragons, vivid worlds, magic, knights in shining armor as well as XP, turn-based battles and all that good RPG stuff! The game’s humorous mix of traditional fantasy and steampunk robots makes for an unforgettable experience with lots of laughs.
SteamWorld Quest: Hand of Gilgamech is basically what we’ve come to expect from the SteamWorld series, namely a well-realized take on an existing genre masterfully executed once again.
SteamWorld Quest, a card-based RPG, is an all-around pleasure: challenging but not too complicated, accessible but not too simple, fun at every point.
SteamWorld Quest is an excellent fifteen-hour adventure filled with humor, well-designed gameplay, and vibrant, detailed graphics that make the relatable characters and world around them just pop. While this game might be on the radar for current fans of the SteamWorld universe, it should pique the interest of many fans of well-written, visually pretty RPGs as well. I’m delighted I got a chance to play this and now find myself interested in digging into the rest of Image & Form’s other titles.
I would have played SteamWorld Quest for 40 hours, flaws and all.
SteamWorld Quest: Hand of Gilgamech is beautifully driven forward by a touching and humorous story, while its engaging card-based battle system will keep you entertained. Once the experience is over, though, there is little replay value. Overall, another excellent addition to the SteamWorld franchise.
Steamworld Quest: Hand of Gilgamech is a creative infusion of card-based combat with a traditional RPG. It plays entirely unlike any other card combat game, and it’s worth a look even for those who don’t generally like the genre. While it’s light on story, less replayable than other card games, and could use some refinement when it comes to building decks and equipping characters, it’s still a fun twist on a familiar concept that’s easy to recommend.
The weakest of the recent SteamWorld games but still an enjoyable, if rather unfair, mix of role-playing game and card-battler.
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