Communications to Earth's first interstellar colony in Proxima Centauri have gone dark. In response, Earth has dispatched the Carpathia to investigate. Upon arrival, you find a colony under siege.
Your mission: save the colony from these brutal alien invaders. Siege of Centauri puts you in command of the defense of Earth's first interstellar colony. Set in the Ashes of the Singularity universe, thousands of alien machines are attacking and only you, with your arsenal of deployable defense structures and strategic orbital abilities, can stop them.
Customize the Carpathia in order to best handle the challenges of each individual mission, battle across the surface of an alien world through a series of story-driven campaigns or see how long you can survive in a doomed region where the enemy waves are truly endless. The enemy comes in all shapes and sizes, challenging you to counter them with the right defense in the right place. Siege of Centauri PC combines the best elements of classic tower defense games with the strategic depth Stardock has delivered in past titles, including Sins of a Solar Empire: Rebellion and Ashes of the Singularity.
Siege of Centauri is a fun tower defense title for a good price. While, visually, there’s more to be desired, it runs incredibly well despite the thousands of enemies that can flood the map as you place your towers in an oftentimes frantic and addictive mission to protect your colony. It's well worth the asking price.
While Siege of Centauri isn't a groundbreaking game by any means, it'll be appealing to fans of the tower defense genre. It does its job in doing justice to that niche despite a lackluster story and some technical issues. These things are fairly easy to overlook since the gameplay itself is fun.
Ultimately, Siege of Centauri is fine. Its mechanics are solid enough, it does everything else decently on-screen, and the pyrotechnics are spectacular to see. It just doesn't feel like anything special, from the abilities to the story to the units to the towers. It's the kind of game that you wouldn't mind playing but won't rush out to buy immediately, making this difficult to recommend unless you devour every game in the tower defense genre.
All in all, Siege of Centauri felt dull after only a few hours of play. The game isn’t bad in any way, it just doesn’t provide anything interesting to the people who’ve already poured hundreds of hours in the genre. The competition is also stacked with plenty of tower defence games available for free online or on your phone. Lacking a defining feature also makes it hard for me to recommend it to anyone specific, and there is also no online functionality outside of user-created maps and leaderboards. There was not a single risk taken and I didn’t feel a hint of passion in Siege of Centauri. If there ever was a game that felt phoned-in, this is it.
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