The Prophet & The Warlock is the latest Lords Pack for Total War: WARHAMMER II. Introducing two rival Legendary Lords from the world of Warhammer Fantasy Battles, each with their own objectives, mechanics, units and playstyle, for use in both the Eye of the Vortex and Mortal Empires campaigns, and custom/multiplayer battles.
The Prophet and the Warlock is a stellar piece of content, with wonderful new units and plenty to wrap your teeth around mechanically — it’ll bring joy to any Total War: Warhammer fan. But at the same time, I wish the factions could have had their own campaign goals, and considering this is a rivalry focused DLC, a focal point around which to centre their head-to-head. Ikit and Tehenhauin are both unique legendary lords, but in the end there’s no real reason it’s them and not any other of the Skaven or Lizardmen waging their ancient war.
Its two campaigns offer deliciously bonkers fan service for the rats and a meaty strategic challenge for the lizards, deftly served with CA’s usual care for the source material. A generous free update that profoundly improves the Skaven is the icing on the cake.
Somehow, Creative Assembly managed to completely understand and encapsulate what each race is, and add interesting and fitting game mechanics that reward you for playing as they should. The Prophet and The Warlock is a surprising addition to anyone interested in the Skaven or Lizardmen, and it should definitely be given a shot.
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