Global Standard -3%: CDKEYZ | ||
Global Standard -3%: CDKEYZ |
Imagine and conceive cities of all types and sizes. From a megalopolis of several million citizens, to a hyped seaside resort, to an industrial city, everything is allowed in Cities XL 2012. Take advantage of an incredible collection of more than 1000 buildings and structures (over 300 new buildings), and 62 different types of maps (15 new maps) featuring realistic environments.
Enjoy never-before-seen freedom in a city-builder, allowing you to create your cities in every detail.
It's the only recent player in the genre and, while not bringing any monumental innovation to the genre, its high definition graphics certainly give it a bunch of new clothes.
Cities XL 2012 is just adding a year to Cities XL 2011 with a few new maps and buildings, and providing access to user modifications for first time in the series. If you purchased the previous edition it might be of interest thanks to its discount for previous buyers. If you didn't but wanted to, do not hesitate to buy it now. It's almost the same fun as Cities XL 2011.
Cities XL 2012 is just more of the same: if you enjoyed playing the previous game you will probably consider buying the new add-on at a discounted price. But if you never fell in love with this game you won't do so now.
If you've never played either of the two previous Cities XL titles this is a much better value proposition and more worth your time – as long as you understand this is a solid – but flawed – title.
Cities XL 2012 merely adds some new buildings and maps to the otherwise identical Cities XL 2011.
Cities XL 2012 is more of an add-on for the 2011 edition. A nice little city builder game, easy to tackle at first, but with a very nice learning curve. But it's still very light compared to last year's edition, the new things are not that numerous, making it more of a die hard fan acquisition.
Cities XL 2012 is even less of a complete title than its predecessor was. When the removal of a core gameplay feature isn't replaced with an effective replacement, what you're left with is a broken game. No effort has been taken to bring C:XL to "2012" standards in the way of a graphics overhaul, and it still runs like a dog with 3 legs to boot.
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