Detention is a survival horror game set in 1960s Taiwan under martial law. Incorporated religious elements based in Taiwanese/Chinese culture and mythology, the game provided players with unique graphics and gaming experience.
Detention is more Silent Hill than the many Silent Hill clones on the market.
This game is a true little gem from Taiwan. Its unobtrusive horror atmosphere and unique storytelling will make you remember this game forever.
Detention is an astonishingly well-put together game that understands how brooding horror is more effective than mere jump-scares.
Detention preserves the historical memory of Taiwan, showing the bloody roots of a country oppressed by the martial law for over 38 years. It is a unique and precious survival horror that knows how to tell an important, crucial and painful story that belongs to us all.
A game unlike any horror film you've seen before.
Despite a disappointing final act, this chilling horror story set in 1960s Taiwan burrows its way into your skull and, brilliantly, makes you anticipate the worst around every corner.
Detention has something important to say, but using a game as a medium seems inappropriate in this instance. While the subject matter is definitely worth discussing and I'd personally love to see more of this in games moving forward, the way in which it's been executed here left me groaning by the end of the three hours. Predictable in terms of story and unimaginative in terms of game design, Detention doesn't work as a game.
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