Resident Evil: Operation Raccoon City is the next part of the popular survival horror series. This part was created by Slant Six Games known from SOCOM series. Action of RE: ORC is connected with second and third part of series and takes us to 1998.
We take control of USS (Umbrella Security Services) members who are opponents of the heroes controlled in Resident Evil 2 and 3. In the game is shown the conflict between USS, special forces of the USA and biological modified monsters created by Umbrella.
Resident Evil: Operation Raccoon City is an average game that will receive more attention for the name rather than its own merits. Nonetheless, the game has good moments of indiscriminate shooting albeit a short and not particularly innovative singleplayer. The multiplayer increases the fun but we doubt about the survival of the community past this summer.
Obviously, Raccoon City is not the best Resident Evil game. It's a third person shooter with poor AI, clunky gameplay and standard production values. Its campaign is quite short, but its multiplayer modes provide hours of zombie fun.
Operation Raccon City has a pretty good multiplayer and some smooth controls. That is unfortunately where the goodness ends. The singleplayer is weak and the A.I. is just as stupid as the zombies.
A Weskered development gives us the Wong game. Resident Evil: Operation Raccoon City is evil in the wrong sense. [Sept 2012, p.70]
All these guns and abilities are wasted in a game that never makes good on its potential, and what potential you glimpse is overshadowed by a careless porting job that makes you wonder why the teams responsible even bothered in the first place.
And yet again, the only bright spot in a game about zombies is a CG promo that has nothing in common with the actual gameplay.
Absolutely useless addition to Resident Evil series throws away almost everything that made this series famous. The solo campaign is almost unplayable and multiplayer isn't any better. [June 2012]
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