The I am Setsuna Collector’s Edition includes the full game and the beautiful 27 melody original soundtrack ‘Winter’s End’ by composer Tomoki Miyoshi. This is the story of Setsuna; a young woman of incredible inner strength and the sacrifice she must make to save the people of her land. The Island had a custom.
To maintain peace, once a decade, a sacrifice was offered to a fiend on the island. However, one year, the fiend grew violent before the next sacrifice was due. Those living on the island were afraid and tried to calm the fiend by offering a sacrifice; Setsuna, chosen because of her powers of enchantment.
Setsuna must leave with her safeguards for the farthest land, where the ceremony of sacrifice will be held.
I am Setsuna is also available on PS4.
Games like I am Setsuna are created very rarely these days. It’s not perfect, but it is a promising first game from Tokyo RPG Factory. [Sept 2016]
Non-combat side of the game is not nearly as diverse. Our PCs don’t play cards, there’s no more than 10 side quests and not even a hint of romance in this cold air. Still, it’s hard to put I Am Setsuna away – not because the story or the combat are that good on their own, but because it really captures that old school JRPG atmosphere. [Issue#211, p.69]
I am Setsuna is a very solid RPG, with classic mechanics, really fun and nice retro like graphics, worst are controls on PC his plain history.
Setsuna is a good game and that’s really the problem, it’s just good. The games intention of being a love letter the to JRPG’s of yesteryear have kept the game void of any originality and spark. The game is stuck in the shadow of those games, playing it far too safe to rear a head of its own.
I Am Setsuna is a huge throwback onto 90’s classic jRPGs, and it’s clearly and loudly inspired by Chrono Trigger. The battle system is deep and satisfying, the soundtrack is great and the storyline is interesting even if a little bit predictable. There are some frustrations in the farming system and loot crates. Furthermore, budget limits are evident in the environments and enemy patterns.
If you're aching for a familiar and exciting JRPG, there's better to be found out there. While this is a serviceable option, there are plenty other more memorable ones out there.
I Am Setuna might fill a current market gap, but it doesn't do anything new or interesting. [Issue#254, p.53]
July 26, 2017
Lost Sphear, the new RPG by I Am Setsuna studio, will be released in January 2018. Watch video