Fight your way free in our frenzied all-boss fighter, and discover what’s waiting behind the last gate. Furi is all about the tension of one-on-one fights against deadly adversaries. It’s an intense, ultra-responsive game with a unique mix of fast-paced sword fighting and dual-stick shooting.
Each of the formidable guardians - designed by Afro Samurai creator Takashi Okazaki - has a unique and surprising combat style that requires focus and skill to defeat. The high-energy action gets a boost from an explosive soundtrack composed by electro musicians including Carpenter Brut.
Very possibly the best action game of this generation thus far, this is a rare example of every facet of a game's design working perfectly to create an amazing whole. This is an outstanding effort from a studio I’m going to follow wholeheartedly from here on out.
A stylish mix of bullet hell and deft swordplay, Furi is only held back by rare bugs and poorly designed difficulty spikes.
Stylish boss rush that resembles bullet hell games at times. Despite providing a tough challenge, Furi is never cheap or unfair. Tight and very responsive controls are worth a special mention. [Sept 2016]
Furi has a brilliant combat system based on the player's reflexes and his ability to memorize the enemy's attack pattern. Moreover, Takashi Okazaki's boss design is captivating and inspired.
With a very high difficulty curve, Furi is not for everyone except for players who can endure its long, complex and amazing boss fights. It might feel empty between the fights, but it creates an incredibly gratifying feeling after each encounter.
Furi isn’t exactly perfect, but with its unique visual and audio design, there’s plenty to like.
The difficulty makes Furi pretty inaccessible, but if you like to be punished, this is the game for you. [Issue#253, p.64]
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