Global Standard -3%: CDKEYZ | ||
Global Standard -3%: CDKEYZ | ||
Global Standard -3%: CDKEYZ | ||
Global Standard -3%: CDKEYZ |
Prepare to delve into a fascinating world where the forces of technology and magic are embroiled in a vicious struggle! Blurring the lines between the RPG and strategy genres, Megamagic recaptures the unmistakable flavour of the 80s in a game filled with pop culture references and magnified by the incredible music by Mitch Murder, composer of Kung Fury and Hotline Miami 2 soundtracks. Megamagic features a deep combat system that put five different schools of magic at your command, challenging you to unveil the secrets hidden in monster-infested wastelands, neon-bathed cities and shady dungeons alike. Learn new spells and summon the creatures you have beaten, leading a powerful army of grims on your own style.
You will need to rely on your ever-growing grimoire, developing your own playstyle as you become the greatest wizard in the world… and the last hope to discover what the sacred institution of the Order is hiding behind their unsullied facade.
In a way, Megamagic: Wizards of the Neon Age is like a Saturday morning cartoon. It’s a bit rough around the edges, but it’s charming and special nonetheless.
Megamagic presents itself as a long game with a combat system based on RPG mechanics that will be a challenge for every player. Unfortunately, its great script and gameplay are negatively affected by the irregular development of the plot and a poor character progression.
An enjoyable RPG experience that may entertain those who were born on the 80's but feels a bit shallow for those who weren't.
Megamagic is original, fresh and addictive, but you need to come with an open mind and be willing to play something that is different.
Overall, it is difficult to say who this game is intended for. Perhaps partly to those suffering from inescapable spells of ’80s nostalgia and whose best memories of that era consist of bad dialogue and ill-explained plots? Perhaps the local co-op option will make the game more enjoyable in the long run. For the lone player, the few redeeming qualities include the music and visuals.
Cute, but certainly not flawless attempt to combine action and strategy elements with aesthetics of stupid cartoons from the 80s. [Issue#265]
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