DEADBOLT is an extremely challenging stealth-action hybrid that allows you to take control of the reaper to quell the recent undead uprising. Play and complete missions given to you by the mysterious fireplace as you become the avatar of death. While the reaper has an impressive arsenal and skillset to kill the undead, he has one flaw - he dies in one shot⊠leaving you with no room for error.
A "hard as bone" game that clearly takes inspiration from Hotline Miami and Gunpoint, but is brilliant enough to do its own thing. It will be frustrating at times, but if you love challenging games it's basically a must have.
But between the clever level layouts, exciting gunplay, expressive sprite art and animations, and some chill grooves by composer Chris Christodoulou, I was hooked. By the end of Deadbolt, I wasn't nearly ready to leave. The game felt like it was just starting to become truly great.
Deadbolt is a small action game that can be extremely funny. The gunfight tension is worth more than the gunfight itself: a fundamental rule in cinema that Hopoo Games perfectly applied to its videogame.
A fusion of Gunpoint with Hotline Miami that casts you as the Grim Reaper and tasks you with clearing out dens of undead criminals. [05/2016, p.47]
Deadbolt feels like a less thought-through combination of Hotline Miami and Gunpoint. The game can be frustrating and difficult, which is partly because the game just is not that well made. It is okay, but very short.
Deadbolt is a joy to play by anyone wanting simplistic yet extremely challenging action, offering a good variety of enemies and weapons. Nevertheless, it falls far behind Hotline Miami, a game with similar âDNAâ but with much more personality.
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