Solarix is a science-fiction stealth-horror game featuring open-ended levels for both combative and stealth-focused playstyles. Solarix PC combines old-school sci-fi horror with modern style and graphics. The story follows an electrical engineer desperately fighting for his life after an infection wipes out an interstellar research station.
He must contain the disease, battling both the remnants of the crew and his own fracturing mind. Our goal is to go beyond jumpscares and cheap thrills. Solarix is about a world that overpowers you with unease, insecurity, and desperation, forcing you to confront your own role in the horrors to come.
There were enough elements to believe this could have been a great sci/fi-horror game, but in the end the gameplay doesn't deliver.
Solarix’s admirable goal to marry the mechanics of Thief to the setting and plot of System Shock 2 proves to be beyond the game’s capabilities. The intentions are exemplary, but the execution is marred by eccentric AI, bugs, and an unfortunate attachment to checkpoints.
Yet another game with great ideas and a not-so-great execution. If you’re looking for a stealth-based horror experience it’s an option, but definitely not the best one out there.
The developer’s heart is in the right place, but Solarix just isn’t very good.
Pathetic AI and loads of bugs and flaws drag down what was a promising game. [07/2015, p.63]
Solarix could bow to the old sci-fi gaming with dignity, but due to the botched artificial intelligence, confusing level design and half-baked ideas it turned into its caricature.
The makers of Solarix wanted to follow in the footsteps of System Shock 2 and Dead Space, but the result is just awful.
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