Welcome to Call of Duty: Ghosts, an extraordinary step forward for one of the largest entertainment franchises of all-time. This new chapter in the Call of Duty franchise features a fresh dynamic plot taking the players to a war-torn country where they are on the side of a crippled nation, fighting not for freedom, or liberty, but simply to survive. Ten years after a devastating chain of events, the nation’s borders and the balance of global power has been redrawn beyond recognition.
A superpower no more, its economy and government in ashes, the country’s once-mighty military struggles to stave off complete collapse. As what’s left of the nation’s Special Operations forces, a mysterious group known only as the “Ghosts” leads the fight against a newly emerged, technologically-superior global power. Fueling this boldly reimagined Call of Duty universe, the franchise’s ambitious new next-gen engine delivers stunning levels of immersion and performance while maintaining the smooth framerate of 60 frames-per-second across all platforms.
Call of Duty Ghosts is also available on PC, PS4 & PC Retail.
When comparing the PS4 and Xbox One versions side-by-side, there’s little to no variation in textures and effects, but there is a discernible difference in resolution. While both are displayed at 1080p, the Xbox One version upscales the game from 720p resolution. In contrast, the PS4 version runs natively at 1080p, which makes character models, weapons, and environments look noticeably sharper and more detailed. The difference is especially apparent on larger-sized TVs, where pixel density weighs more heavily in picture quality.
Ghosts had potential to be more than it is. As the first series entry on new consoles and the first of what will assuredly be a new brand, I was disappointed to see it resemble its predecessors even more than the franchise typically does. Even without its own significant hook or sense of identity, however, Ghosts is still fun thanks to Call of Duty’s polished and reliable backbone that’s been established for years.
Call Of Duty: Ghosts is a familiar experience, but it’s been fine tuned to almost perfection. The multiplayer is the best it’s been in a long time.
Brave in places, safe in others, Ghosts will delight fans but won't sway anyone with doubts. [Jan 2014, p.74]
Infinity Ward has lost capacity, it's out of ideas. Call of Duty: Ghosts is the same blast of scripts in single-player and the conventional formula in multiplayer. That's all. Fun and addictive as always, this game is silent in your Call of Duty collection, it leaves no trace.
Call of Duty: Ghosts is a mess of a game. That’s not to say that it’s nonfunctional or bad to play, rather, it loses sight of its core principles and eschews an amazing opportunity with the advent of our transition to next-gen, as well as being the first true IW CoD sans Zampella and West, through poorly constructed (and utilised) tech, half-assed delivery of modes and a single-player campaign that sets the series back more than a few years.
Quite simply, it’s hard to tell much difference between this and the 360 version. Textures are muddy, lines are jagged and it lacks the smooth anti-aliasing of the PS4 edition. It’s hard to tell exactly what this version provides that justifies labeling it as a next generation game.
November 23, 2020
Cyberpunk 2077 retail copies already out there, leaks are coming…. Read more
November 19, 2020
iO Interactive unveils its new project called Project 007. Watch video
November 19, 2020
Among Us is getting a new map. Read more
November 19, 2020
Far Cry 6 release date listed as May 26 in Microsoft store. Read more
August 17, 2020
Sony Confirms Work On ‘Next-Generation’ VR Headset That Might Not Be PSVR 2. Read more
August 17, 2020
About 40% of worldwide population plays video games of some form, only 8% on consoles. Read more
August 14, 2020
Ubisoft potentially teasing return of delisted Scott Pilgrim game. Read more
August 13, 2020
Fable job listings suggest game is still a long ways away. Read more